Coming soon

Rip it, or keep it sealed?

Rip or Not puts two honest numbers side by side: what a sealed box returns on average against what it costs, and how often it holds the cards collectors actually rip for. You decide whether the chase is worth it.

Example — not a real box

Rip or Not · example figures

Example set — booster box

36 packs · $165 sealed (example)

−$88

On average, opening loses $88. You would rip this one for the chase, not the value.

Average contents

$77

Sealed price

$165

Chance of at least one card worth…

$50+1 in 252% of boxes
$100+1 in 617% of boxes
$250+1 in 195.3% of boxes
$500+1 in 372.7% of boxes

Chase card · example alt-art

1 in 214 boxes 0.47%

Example figures for layout only. A real result will say how many sales it rests on, where its prices come from, and when.

What it will show you

The same three parts for every box, in the same order, so a fun box and a good box are never confused.

  1. The average result

    What the cards in a box are worth on average against what the box costs sealed, said in words first: on average, opening gains or loses this much.

  2. The odds ladder

    The chance a box holds at least one card worth $50, $100, $250 or more, as "1 in N boxes" and as a share, so a big number is never the only number.

  3. The chase card

    How often the card collectors rip for turns up. The one place the foil shines, because it is the one moment that is about luck.

Not open yet

Rip or Not is being built and checked against real boxes before anybody relies on it. When it opens, it will say how much each result rests on and when it was measured, and leave a box out rather than guess at it.

Nothing to sign up for here yet. The grader preview is open now.